綜合科學科 專案
4 個專案-
2026 年 7 月 17 日Circuit Breaker
Power up your physics lessons. Students tackle an immersive XR challenge around electrical circuits, energy flow, and power generation — building virtual circuits, diagnosing faults, and completing timed engineering tasks. A curriculum-aligned module that makes electricity tangible, visual, and genuinely exciting for secondary science learners.
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2026 年 5 月 20 日Pinball
Physics learning through play. Students design and interact with an immersive XR pinball machine, experiencing concepts like momentum, collision, and energy transfer firsthand. A gamified STEM module that makes Newton's Laws unforgettable — and completely irresistible.
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2026 年 5 月 20 日Projectile Motion
Step inside the physics. Students launch projectiles in an immersive 3D environment, adjusting angles and velocities to observe parabolic trajectories in real time. Transforms abstract kinematics equations into a hands-on spatial experience — ideal for HKDSE Physics and STEM enrichment.
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2026 年 5 月 20 日The Nature Filter
See the world through a scientific lens. Students apply immersive 'nature filters' to observe ecosystems, biodiversity, and environmental change from multiple perspectives — thermal, microscopic, and aerial. A visually stunning module for Environmental Science, Biology, and Geography that turns observation into discovery.